Video Game Composer
Odixcity Consulting
Job description
About the role
We are looking for a visionary Video Game Composer to create dynamic, immersive scores that elevate our upcoming titles. Working remotely, you will define the sonic identity of each game, crafting thematic material that supports narrative, characters, and environments.
Key responsibilities
- Compose and produce original high‑quality music ranging from ambient tracks to combat and cinematic themes.
- Develop interactive, adaptive music layers that react to player actions and changing gameplay.
- Collaborate with narrative designers, producers, and sound designers to ensure music aligns with mood and pacing.
- Integrate musical assets into game engines and audio middleware (Wwise, FMOD) with seamless loops and transitions.
- Iterate quickly on musical ideas based on feedback and play‑testing.
- Manage asset organization, labeling, and delivery according to technical specifications.
Required profile
- 3–5 years of professional experience composing music for video games with a strong, diverse portfolio.
- Fully equipped home studio capable of delivering studio‑standard audio.
- Excellent communication skills for virtual collaboration and ability to meet tight deadlines.
Required skills
- Proficiency with DAWs such as Logic Pro, Cubase, Ableton, or Pro Tools.
- Experience integrating music in Unity or Unreal Engine.
- Knowledge of audio middleware like Wwise or FMOD.
- Strong understanding of music theory, orchestration, arrangement, and virtual instrument libraries.
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Published 1 month ago
Expires 1 week from now
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Odixcity Consulting